Entry tags:
Wow holy cow wow
I've been making two prints and getting them ready to auction at a con and wow, I know it's naive for sure but i didn't expect the process of getting them actually like dhfghd safeguarded would be so expensive. Mats aren't too bad but if I had wanted to frame it it would basically cost my legs hdfjskghdfskjghskdfdfshgjkdfs wowee
Entry tags:
Rest easy, friend Cohost
I've already touched a lot on this on my Cohost page, and I'm tired and sad but I just feel like it needs to be said. Cohost was a really amazing and creative site. I can't think of a more well personalized space, a social media that has given more to its users, that has allowed people to be as expressive as Cohost. Furthermore, I can't think of a community more deserving of its tools than the users who were drawn to Cohost (for many varying reasons) -- I can't think of a single bad or unhappy interaction I had on my time posting there, and I will always be sad with the loss not only of that site, but of that community. Of course, that community isn't wholly lost. They're all over -- some have even come here, onto Dreamwidth! (Hello, I'm one of them!)
But it's still sad to lose that nexus point, that grounded location for people, ideas, and communities to gather. Amazingly though, and in my opinion, predictably considering how proactive, creatively minded, and talented a lot of other users are, a Phoenix is already beginning to emerge in the form of personal websites, blogs, pages. A community fractured, yet stitching itself back together. I'm incredibly sad for the loss of Cohost, yet, I will try and remain hopeful for the future. Not only that, but I'll remain very excited for that future.
Thank you all so much. You're all great.
Cheers
But it's still sad to lose that nexus point, that grounded location for people, ideas, and communities to gather. Amazingly though, and in my opinion, predictably considering how proactive, creatively minded, and talented a lot of other users are, a Phoenix is already beginning to emerge in the form of personal websites, blogs, pages. A community fractured, yet stitching itself back together. I'm incredibly sad for the loss of Cohost, yet, I will try and remain hopeful for the future. Not only that, but I'll remain very excited for that future.
Thank you all so much. You're all great.
Cheers
Entry tags:
Grave of the Fireflies
Tonight my friend and I watched 1988 Studio Ghibli film Grave of the Fireflies. I'm not nearly the first person to write about this movie, and I'm sure my takeaways aren't very different, but humor me a little bit. Also, understand that some light but still THERE spoilers for the movie. I highly suggest you watch it beforehand, whether that be through picking up a DVD or sailing the high seas -- it's a super worthwhile watch!
I really enjoyed it, as much as it made me uncontrollably sob. The pacing of the movie was actually very interesting, because you'd run into these moments of intense action, literal and or emotional, but then they'd be followed by or eventually lead into slower more mundane moments. It felt like you were constantly having the dread, sadness, actuality of what was happening shown in slivers before it was obfuscated by something else, much like Setsuko and Seita would be genuinely doing to get away from the tragedy of what was happening before them.
You'd feel the levity of them playing, of finding food, and then immediately be crushed back down in a constant series of emotional barrages, raising and growing until they grow too intense to ignore, until the reality of what is happening -- and what is oncoming -- shows itself. The true mastery with it all though is that, the culminating point of the movie, the conclusion, is basically shown from the start. We know where this story leads, we know where it ends, yet we simultaneously don't.
Beyond the masterful work that went into the animation, the soundtrack, the sound design, the voice acting, every element of the film, the story itself is compelling, gripping, heartbreaking, and tragic.
I really enjoyed it, as much as it made me uncontrollably sob. The pacing of the movie was actually very interesting, because you'd run into these moments of intense action, literal and or emotional, but then they'd be followed by or eventually lead into slower more mundane moments. It felt like you were constantly having the dread, sadness, actuality of what was happening shown in slivers before it was obfuscated by something else, much like Setsuko and Seita would be genuinely doing to get away from the tragedy of what was happening before them.
You'd feel the levity of them playing, of finding food, and then immediately be crushed back down in a constant series of emotional barrages, raising and growing until they grow too intense to ignore, until the reality of what is happening -- and what is oncoming -- shows itself. The true mastery with it all though is that, the culminating point of the movie, the conclusion, is basically shown from the start. We know where this story leads, we know where it ends, yet we simultaneously don't.
Beyond the masterful work that went into the animation, the soundtrack, the sound design, the voice acting, every element of the film, the story itself is compelling, gripping, heartbreaking, and tragic.
Entry tags:
- audio,
- dnb,
- electronic,
- music
Music making
This is an older thing I worked on but I thought i might use it as a first post anyways. A month or so ago, maybe two, I started smacking my head against the wall at trying to make music again. I don't really have any professional training, and I can only vaguely say I know how to work my DAW, but with every try at music I gain a lot more confidence.
I've always been a really big fan of older electronic music, DnB, Jungle, Ambient, etc. etc. etc. -- pulling largely on that DnB influence I decided to figure out sampling. After a whole day of trolling through sample CD's from the 90's and figuring out FL Studio 11's actually very nice sampler, I managed to scratch a little something together!
Click me to download the WAV file of the song I'm talking about here!
There's something incredibly satisfying about ripping apart different samples and reshaping them to make what you want. I had to cut and chop (iirc) the bass loop a little bit, and the drums (obviously) are heavily reshaped. This track isn't done, it still needs a bit of work before it feels right enough to get like, an actual proper release, and I still wanna edit some kind of video for it (something nostalgic, with a lot of old Source game footage from the games I like to play) -- but beyond that I feel pretty happy with it.
Cheers~!
I've always been a really big fan of older electronic music, DnB, Jungle, Ambient, etc. etc. etc. -- pulling largely on that DnB influence I decided to figure out sampling. After a whole day of trolling through sample CD's from the 90's and figuring out FL Studio 11's actually very nice sampler, I managed to scratch a little something together!
Click me to download the WAV file of the song I'm talking about here!
There's something incredibly satisfying about ripping apart different samples and reshaping them to make what you want. I had to cut and chop (iirc) the bass loop a little bit, and the drums (obviously) are heavily reshaped. This track isn't done, it still needs a bit of work before it feels right enough to get like, an actual proper release, and I still wanna edit some kind of video for it (something nostalgic, with a lot of old Source game footage from the games I like to play) -- but beyond that I feel pretty happy with it.
Cheers~!